I made a script, which works while testing through studio, but when I get in the actual game, it doesn't. Any ideas?
-- Made by Director1406 script.Parent.MouseButton1Click:connect(function() local Level1 = script.Parent if Level1.Visible == true then game:GetService("TeleportService"):Teleport(284418914, player) end end)
Conveniently, I was just having the same issue. I fixed it by putting the code into a LocalScript instead of a regular one.