I'm getting an error:
Server storage is not a valid member of DataModel.
Why is this? You can use ServerStorage in a local script right? If not, what are the alternatives? Help. Thanks!
ServerStorage cannot be accessed with LocalScripts, since it is only accessible by server.
ReplicatedStorage does work in LocalScripts, as the contents are replicated in the client and server.
local repStorage = game.ReplicatedStorage:findFirstChild("WhateverName")