I want to make it so that instead of being rotated downwards when held, the mesh is facing upwards... How would I rotate this mesh? Sorry if it's a stupid or easy to fix question.
A. Change the GripUp property of the tool (I think)
B. Manually CFrame the tool's setting position in the output like:
ToolPlacementHere.Grip = CFrame.new(PosX,PosY,PosZ)* CFrame.Angles(math.rad(Xangle),math.rad(YAngle),math.rad(ZAngle))
Of course replace the Pos and Angle to actual numbers.