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bodygyro and position are in the brick but when i start it just moves to the same place everytime?

Asked by 8 years ago

i have a button that when i click 2 doors slide open but the doors are just moving to some place on their own and when i click the button they somewhat go to the place i want them to.

local dr = workspace.dr
local drr = workspace.drr
local fin = workspace.fin
local ish = workspace.ish
local st = workspace.st
local art = workspace.art

local function doormove(onClick)
    dr.BodyPosition.position = Vector3.new(43.153, 10.05, -99.303)
    drr.BodyPosition.position = Vector3.new(5.676, 10.05, -136.78)
    wait(10)
    dr.BodyPosition.position = Vector3.new(18.404, 10.05, -124.052)
    drr.BodyPosition.position = Vector3.new(30.461, 10.05, -111.996)
end

script.Parent.ClickDetector.MouseClick:connect(doormove)

i used that one after this

local dr = workspace.dr
local drr = workspace.drr
local fin = workspace.fin
local ish = workspace.ish
local st = workspace.st
local art = workspace.art

local function doormove(onClick)
    dr.BodyPosition.position = fin.Position
    drr.BodyPosition.position = ish.Position
    wait(10)
    dr.BodyPosition.position = st.Position
    drr.BodyPosition.position = art.Position
end

script.Parent.ClickDetector.MouseClick:connect(doormove)

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