This datastore is suppose to save weapons inserted into your starter gear. However im not sure the error and it is not working...
Here is the script:
local key = 'weps' local exclude = { 'GameMusicHuman, GameMusicInfected, LobbyMusic, CamControl, NoNames, ToggleFlashlight, ToggleSound'; } game.Players.PlayerAdded:connect( function(p) local weps = data:GetAsync(p.userId..'_'..key) if weps then for _,v in pairs(weps) do if game.ReplicatedStorage:FindFirstChild(v) then game.ReplicatedStorage[v]:clone().Parent = p.StarterGear end end end p.StarterGear.ChildAdded:connect( function(c) local tools = { } for _,v in pairs(p.StarterGear:GetChildren()) do local add = true for _,c in pairs(excluded) do if v.Name ~= c.Name then add = false end end if add then table.insert(mo, v.Name) end end data:SetAsync(p.userId..'_'..key), tools) end ) end )
Error occurs on line 30 with the "," right after "key)" And I don't know why Edit: It says it expected an identifier