I have a script that takes cars from lighting and places into workspace right next to you, but the car becomes anchored once it has moved it workspace.
PLEASE help!
IN ADDITION:
Here's the script
local model = game.Lighting.Car local character = game.Players.LocalPlayer.Character local Currency = game.Players.LocalPlayer.leaderstats.Money local Price = 2000 local spawn = script.Parent:WaitForChild("SpawnButton")
function onClicked() if Currency.Value >= Price then Currency.Value = Currency.Value - Price local a = model:clone() a.Parent = game.Workspace wait() a:MakeJoints() wait() a:MoveTo(character.Torso.Position + Vector3.new(0,0,10)) game:GetService("Debris"):AddItem(script.Parent, 0) end end spawn.MouseButton1Click:connect(onClicked)
This is to spawn the car ( Yes it's a GUI, I also have a separate script so when a brick is touched, the spawn GUI pops up - if you want that just ask )