game.Players.PlayerAdded:connect(function(p) if p.Name == "fireboltofdeath" then p.Chatted:connect(function(c) if c == "BanMode" then game.Workpace.Banning.Disabled = not game.Workpace.Banning.Disabled end end end) end)
As I have said before, my output broke. Shows no errors.
1: You spelt Workspace wrong, you put "Workpace"
2: Your ")" at the ends of the "end" are wrong
Fixed Script (It was tested!):
game.Players.PlayerAdded:connect(function(p) if p.Name == "fireboltofdeath" then p.Chatted:connect(function(c) if c == "BanMode" then game.Workspace.Banning.Disabled = not game.Workpace.Banning.Disabled end end) end end)