If not,
Answer this how would i make a player keep a item with his game pass if when the code is written like this
local passId = 281488416-- change this to your game pass ID. function isAuthenticated(player) -- checks to see if the player owns your pass return game:GetService("MarketplaceService"):PlayerOwnsAsset(player, passId) end game.Players.PlayerRespawned:connect(function(plr) if isAuthenticated(plr) then local dman = game.Lighting.Customs.Dmans["Dman's Dank Blue"]:Clone() dman.Parent = plr.Backpack end end)
local passId = 281488416 function isAuthenticaed(plr) return game:GetService("MarketplaceService"):PlayerOwnsAsset(player, passId) end game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) if isAuthenticated(player) then game.Lighting.Customs.Dmans["Dman's Dank Blue"]:clone().Parent = player.Backpack end end) end)