How can I stop the song from restarting after the player dies and spawns back?
local player = game.Players.LocalPlayer repeat wait() until player.PlayerGui:WaitForChild("Track1") while wait() do player.PlayerGui.Track1.Part1:Play() wait(player.PlayerGui.Track1.Part1.TimeLength) player.PlayerGui.Track1.Part2:Play() wait(player.PlayerGui.Track1.Part2.TimeLength) player.PlayerGui.Track1.Part3:Play() wait(player.PlayerGui.Track1.Part3.TimeLength) end