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Script wont work in-game?

Asked by
Zyleak 70
9 years ago

This script works in studio but not in-game. No output. Its in a LocalScript in PlayerGui.

local Player = game.Players.LocalPlayer
local Camera = game.Workspace.CurrentCamera
local SS = game:WaitForChild("ServerStorage")
local ItemMesh = SS.CrateMeshes
local Crate = SS.Crate
Ready = true
function OnClick()
if Ready == true then
Ready = false
local Pad = Instance.new("Part")
Pad.Name = "CrateLand"
Pad.Size = Vector3.new(5, 5, 5)
Pad.Anchored = true
Pad.CanCollide = false
Pad.Transparency = 1
Pad.BrickColor = BrickColor.new("Bright red")
Pad.Position = Vector3.new(Player.Character.Torso.Position.X, Player.Character.Torso.Position.Y, Player.Character.Torso.Position.Z-5)
Pad.Parent = Camera

local Number = math.random(1,500)
print(Number)

local CrateCopy = Crate:Clone()
CrateCopy.PrimaryPart = CrateCopy.Main
CrateCopy.PrimaryPart.Position = Vector3.new(Camera.CrateLand.Position.X, Camera.CrateLand.Position.Y + 50, Camera.CrateLand.Position.Z)
CrateCopy.Lid.Number.Value = Number
if Number <= 75 then --75/500 Chance
ItemMesh.Axe:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 1
elseif Number <= 125 then --50/500 Chance
ItemMesh.Katana:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 2
elseif Number <= 175 then --50/500 Chance
ItemMesh.EnergySword:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 3
elseif Number <= 250 then --75/500 Chance
ItemMesh.BlackIronMace:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 4
elseif Number <= 251 then --1/500 Chance
ItemMesh.Darkheart:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 5
elseif Number <= 270 then --19/500 Chance
ItemMesh.Kodachi:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 6
elseif Number <= 350 then --80/500 Chance
ItemMesh.ClassicSword:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 5
elseif Number <= 450 then --100/500 Chance
ItemMesh.Board:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 8
elseif Number <= 500 then --50/500 Chance
ItemMesh.BluesteelClaw:Clone().Parent = CrateCopy.Item
CrateCopy.Lid.ItemID.Value = 9
end
CrateCopy.Parent = Camera
wait(5)
Camera:FindFirstChild("CrateLand"):Destroy()
Ready = true
end
end
script.Parent.MouseButton1Click:connect(OnClick)

1 answer

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1
Answered by
Reselim 35
9 years ago

Your 'error' is that WaitForChild is forever waiting, because ServerStorage isn't replicated to the client.

Consider using ReplicatedStorage or ReplicatedFirst instead. Also, I'd recommend using game:GetService() or game:FindService().

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