Here's the code:
owner = "" script.Parent.Touched:connect(function(part) if part.Parent and game.Players:playerFromCharacter(part.Parent) then local player = game.Players:playerFromCharacter(part.Parent) print(player) game.Players:FindFirstChild(player.Name).PlayerGui.Turf.Frame.Visible = true script.Parent:Destroy() owner = player.Name print(owner) end end) function Leaving(owner) script.Parent:Clone() print(1) end player1 = game.Players:FindFirstChild(owner) player1.PlayerRemoving:connect(Leaving) print(owner)
The part isn't re-appearing after the owner leaves.