How do I make the game not load the characters pants and shirt and hat without doing
CanLoadCharacterAppearance = false
EDIT: Someone said about you not wanting to do this, so here is a way of doing that!
What I will be doing is taking the player and waiting for the character to load. Once that happens, I wait for their pants, shirt, and hats to load, then :Remove() them.
game.Players.PlayerAdded:connect(function (player) player.CharacterAdded:connect(function (char) for _, object in pairs(char:GetChildren()) do if object:IsA("Pants") or object:IsA("Shirt") or object:IsA("Hat") then object:Remove() end end end) end)
Hope this helps :)
Hey! First off here is a wiki page to the player object! This has some information about it AND the stuff about the character loading stuff!
Okay to begin this is how I believe you can set it up as:
game.Players.PlayerAdded:connect(function (player) player.CanLoadCharacterApparence = false end
That is server side, so I'm not positive it will work! So here a little snippet of code for a local script instead!
game.Players.LocalPlayer.CanLoadCharacterApparence = false