I dont want to make a SUPER BIG SCRIPT thats a PBCC meltdown like script also im a noob at scripting its super hard to me so can you help me im trying to make a good meltdown script here is it
game.Workspace.NoobOverheatSound:Play() local msg = Instance.new('Message', Workspace) msg.Text =(((CORE OVERHEAT)))" wait(5) msg:Destroy() game.Workspace.bigboom:Play() end) for i, player in ipairs(game.Players:GetPlayers()) do if player.Character then local hum = player.Character:FindFirstChild('Humanoid') if hum then hum.Health = 0 end end end
Here is a script for a temperature events. You can change the the events of this script. The events what are there are just for examples
while true do temp = game.Workspace.Temp.Value if temp > 3999 then script.Parent.TextColor3=Color3.new(1,0,0) script.Parent.Text="MELTDOWN!" elseif temp > 3500 then script.Parent.TextColor3=Color3.new(1,170/255,0) script.Parent.Text="Critical" elseif temp > 3000 then script.Parent.TextColor3=Color3.new(1,1,0) script.Parent.Text="Overheating" elseif temp > 500 then script.Parent.TextColor3=Color3.new(0,1,0) script.Parent.Text="Safe" elseif temp > 0 then script.Parent.Text="Cold" script.Parent.TextColor3=Color3.new(0,170/255,1) else script.Parent.Text="FREEZEDOWN!" script.Parent.TextColor3=Color3.new(0,0,1) end wait() end