So this error keeps happening in my script and I don't understand why
Players.Player1.PlayerGui.Script:14: ')' expected (to close '(' at line 2) near 'local'
Heres my script
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) --Bodycolor and deletion game.Lighting.Noob:Clone().Parent = character for i,v in next,character:children'' do if(v.Name=='BodyColors' or v.ClassName == 'Shirt' or v.ClassName == 'Pants') then v:Destroy() end end --destroy face local head = character:FindFirstChild("Head") if head:FindFirstChild("face") then head.face:Destroy() else end -- left arm local larm = character:findFirstChild("Left Arm") local lake = larm:Clone() local model = Instance.new("Model", game.Workspace.Camera) local humanoid = Instance.new("Humanoid", model) lake.Parent = model lake.Name = "Left Arm" lake.BrickColor = BrickColor.Yellow() larm.Transparency = 1 local weld2 = Instance.new("Weld") weld2.Parent = lake weld2.Part0 = lake weld2.Part1 = larm -- right arm local rarm = character:findFirstChild("Right Arm") local rake = rarm:Clone() local model = Instance.new("Model", game.Workspace.Camera) local humanoid = Instance.new("Humanoid", model) rake.Parent = model rake.Name = "Right Arm" rake.BrickColor = BrickColor.Yellow() rarm.Transparency = 1 local weld2 = Instance.new("Weld") weld2.Parent = rake weld2.Part0 = rake weld2.Part1 = rarm --left leg local lleg = character:findFirstChild("Left Leg") local lefleg = lleg:Clone() local model = Instance.new("Model", game.Workspace.Camera) local humanoid = Instance.new("Humanoid", model) lleg.Parent = model lleg.Name = "Left Leg" lleg.BrickColor = BrickColor.Green() lefleg.Transparency = 1 local weld2 = Instance.new("Weld") weld2.Parent = lefleg weld2.Part0 = lefleg weld2.Part1 = lleg -- right leg local reg = character:findFirstChild("Right Leg") local rreg = rarm:Clone() local model = Instance.new("Model", game.Workspace.Camera) local humanoid = Instance.new("Humanoid", model) reg.Parent = model reg.Name = "Right Leg" reg.BrickColor = BrickColor.Green() rreg.Transparency = 1 local weld2 = Instance.new("Weld") weld2.Parent = rreg weld2.Part0 = rreg weld2.Part1 = reg -- fakehead local head = character:findFirstChild("Head") local fake = head:Clone() fake.Parent = character fake.Name = "FakeHead" head.Transparency = 1 local weld = Instance.new('Weld') weld.Parent = fake weld.Part0 = fake weld.Part1 = head fake.BrickColor = BrickColor.Yellow() fake:findFirstChild("face"):Destroy() -- teleport wait(2) game.Players.LocalPlayer.Character:MoveTo(math.random(867.6,899.6) , -23.4, math.random(-306.9, -335)) end) end)
This removes your errors, but your line 90 will have to be fixed. I can't fix it since i don't know what you're basing it on. I would find a better method of positioning the model rather than between negative numbers like so.
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) --Bodycolor and deletion game.Lighting.Noob:Clone().Parent = character for i,v in pairs(character:GetChildren()) do if(v.Name=='BodyColors' or v.ClassName == 'Shirt' or v.ClassName == 'Pants') then v:Destroy() end end --destroy face local head = character:FindFirstChild("Head") if head:FindFirstChild("face") then head.face:Destroy() else end -- left arm local larm = character:findFirstChild("Left Arm") local lake = larm:Clone() local model = Instance.new("Model", game.Workspace.Camera) local humanoid = Instance.new("Humanoid", model) lake.Parent = model lake.Name = "Left Arm" lake.BrickColor = BrickColor.Yellow() larm.Transparency = 1 local weld2 = Instance.new("Weld") weld2.Parent = lake weld2.Part0 = lake weld2.Part1 = larm -- right arm local rarm = character:findFirstChild("Right Arm") local rake = rarm:Clone() local model = Instance.new("Model", game.Workspace.Camera) local humanoid = Instance.new("Humanoid", model) rake.Parent = model rake.Name = "Right Arm" rake.BrickColor = BrickColor.Yellow() rarm.Transparency = 1 local weld2 = Instance.new("Weld") weld2.Parent = rake weld2.Part0 = rake weld2.Part1 = rarm --left leg local lleg = character:findFirstChild("Left Leg") local lefleg = lleg:Clone() local model = Instance.new("Model", game.Workspace.Camera) local humanoid = Instance.new("Humanoid", model) lleg.Parent = model lleg.Name = "Left Leg" lleg.BrickColor = BrickColor.Green() lefleg.Transparency = 1 local weld2 = Instance.new("Weld") weld2.Parent = lefleg weld2.Part0 = lefleg weld2.Part1 = lleg -- right leg local reg = character:findFirstChild("Right Leg") local rreg = rarm:Clone() local model = Instance.new("Model", game.Workspace.Camera) local humanoid = Instance.new("Humanoid", model) reg.Parent = model reg.Name = "Right Leg" reg.BrickColor = BrickColor.Green() rreg.Transparency = 1 local weld2 = Instance.new("Weld") weld2.Parent = rreg weld2.Part0 = rreg weld2.Part1 = reg -- fakehead local head = character:findFirstChild("Head") local fake = head:Clone() fake.Parent = character fake.Name = "FakeHead" head.Transparency = 1 local weld = Instance.new('Weld') weld.Parent = fake weld.Part0 = fake weld.Part1 = head --fake.BrickColor = BrickColor.Yellow() if fake:FindFirstChild('face') then fake['face']:Destroy() end -- teleport wait(2) --character:MoveTo(math.random(867,899) , -23.4, math.random(-335, -306)*-1) end) end)