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Brick Changing during seconds?

Asked by 8 years ago

Is this how you make a script that creates a brick, 3 sec later become 0.5 transparent, and then 3 sec later deletes itself?

This is what I have Instance.new("Part", game.Workspace) wait(3) game.Workspace.Part.Transparency = .5 wait(3) game.Workspace. Part:Destroy()

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