I created a basic script that is like a murder game, but It is not running. It even prints "waited sixty"
local copshirt = ("http://www.roblox.com/asset/?id=278814175") local coppants = ("http://www.roblox.com/asset/?id=55489457") local cophat = game.Lighting.CopHat local cophair = game.Lighting.CopHair wait(60) print("waited sixty!!!") players = game.Players:GetPlayers() local a = workspace.PlrSpawn.Position local as = Vector3.new(a.X,a.Y + 4,a.Z) local b = workspace.KillSpawn.Position local bs = Vector3.new(b.X,b.Y + 4,b.Z) local c = workspace.CopSpawn.Position local cs = Vector3.new(c.X,c.Y + 4,c.Z) position = as --spawns killer_pos = bs --spawns cop_pos = cs -- spawns repeat --repeat until cops and killers aren't same. kill = players[math.random(1, #players)] --get random killer killer = kill.Name cop1 = players[math.random(1, #players)] --get random cop1 copper1 = cop1.Name cop2 = players[math.random(1, #players)] --get random cop2 copper2 = cop1.Name until killer ~= copper1 and killer ~= copper2 and copper1 ~= copper2 kill.Character.Torso.CFrame = CFrame.new(killer_pos) --tp the killer cop1.Character.Torso.CFrame = CFrame.new(cop_pos) --tp the cops cop2.Character.Torso.CFrame = CFrame.new(cop_pos) cop2.Shirt.ShirtTemplate = (copshirt) cop1.Shirt.ShirtTemplate = (copshirt) local leftleg = ("Left Leg") local rightleg = ("Right Leg") cop1.leftleg.Color = BrickColor.new("Black") cop1.rightleg.Color = BrickColor.new("Black") cop1.leftleg.Color = BrickColor.new("Black") cop1.rightleg.Color = BrickColor.new("Black") local hat = cophat:Clone() local hair = cophair:Clone() local hair2 = cophair:Clone() local hat2 = cophat:Clone() hair.Parent = cop1 hair2.Parent = cop2 hat.Parent = cop1 hat2.Parent = cop2 cop1.TeamColor = BrickColor.new("Bright blue") cop2.TeamColor = BrickColor.new("Bright blue") kill.TeamColor = BrickColor.new("Really red") for i=1,#players do --tp rest of people if players[i] ~= kill and players[i] ~= cop1 and players[i] ~= cop2 then char = players[i].Character if char ~= nil and char:findFirstChild("Torso") ~= nil then char.Torso.CFrame = CFrame.new(position) players[i].TeamColor = BrickColor.new("Black") end end end