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How Do I stop parts "Merging" into each other whenever I use Motor6D?

Asked by
neoG457 315 Moderation Voter
9 years ago

I know it has something to do with C0 but whenever I type this in the command bar:

workspace.Rinkaku.HumanoidRootPart.Motor6D.C0 = CFrame.new( Vector3.new( 0 , 0 , 1 ) )

It stops the part from merging but puts it in a completely different position

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