I made this tool so that this tool is equipped no matter what, if they out it away it will be taken back out but I doesn't work, and does nothing
local tool = script.Parent local player = script.Parent.Parent.Parent repeat wait() until player.Character --Wait until player model loads tool.Parent = player.Character --Equipping tool tool.CanBeDropped = false function equipAgain() if tool.Parent == "Bakpack" then tool.Parent = player.Character end end tool.Parent.Changed:connect(equipAgain)
THANKS!
It might be because the Backpack is mispelled.
local tool = script.Parent local player = script.Parent.Parent.Parent repeat wait() until player.Character --Wait until player model loads tool.Parent = player.Character --Equipping tool tool.CanBeDropped = false function equipAgain() if tool.Parent == "Backpack" then tool.Parent = player.Character end end tool.Parent.Changed:connect(equipAgain)
Hope this helped!