local Player = game.Players.LocalPlayer local Mouse = Player:GetMouse() enabled = true Mouse.KeyDown:connect(function(key) if not enabled then return end if key == "q" then local GhoulReleaseAnim = Instance.new("Animation") GhoulReleaseAnim.AnimationId = "http://www.roblox.com/Asset?ID=277277616" local animTrack = Player.Character.Humanoid:LoadAnimation(GhoulReleaseAnim) animTrack:Play() wait(0.25) local BikakuModel2 = game.ReplicatedStorage.BikakuTwo:Clone() local primary_part = BikakuModel2.HumanoidRootPart BikakuModel2.PrimaryPart = primary_part local w = Instance.new('Weld') w.Part0 = Player.Character.HumanoidRootPart w.Part1 = primary_part w.Parent = Player.Character.HumanoidRootPart w.C0 = CFrame.new(0, -0.25, -0.5)*CFrame.Angles(0 , math.pi/2, -math.pi/6) primary_part.Anchored = false BikakuModel2.Parent = Player.Character BikakuModel2.Name = Player.Name.."Kagune" enabled = false local ReleaseAnim = Instance.new("Animation") ReleaseAnim.AnimationId = "http://www.roblox.com/Asset?ID=277254720" local animController = BikakuModel2.AnimationController local animTrack = animController:LoadAnimation(ReleaseAnim) animTrack:Play() local Release = Instance.new("Sound") Release.SoundId = "http://www.roblox.com/Asset?ID=268375598" Release.Volume = 10 Release.Parent = primary_part Release:Play() BikakuModel2.Segment0.Secretion.Enabled = true wait(0.5) local IdleAnim = Instance.new("Animation") IdleAnim.AnimationId = "http://www.roblox.com/Asset?ID=276949625" local animController = BikakuModel2.AnimationController local animTrack = animController:LoadAnimation(IdleAnim) animTrack:Play() BikakuModel2.Segment0.Secretion.Enabled = false end end)
The animation for BikakuModel2 Only plays when it is a member of workspace but not when it is a member of Player.Character please help me with this.