wait(1) game.Workspace.Parent.LimitMaximumShootRange.Parent.Size = 9.81, 10.45, 44.2
Sorry, that I'm a noob on Scripting. :(
I'm trying to make a part size it self in-game.
IT"S OUT OF PLACE. http://prntscr.com/7z27c3
(Edit, noticed another mistake)
You are referring to game.Workspace.Parent.LimitMaximumShootRange.Parent.Size which doesn't exist, as workspace doesn't have a Parent.
What object are you trying to address? And where is it?
Also, adressing the Parent of a child of the same Parent is unecessary.
So
Parent.LimitMaximumShootRange.Parent
should be just
.Parent
Also you have a problem with sizing In order to modify an object's size, you should make a new Vector 3. So This
WhateverObjectThisIs.Size= 9.81, 10.45, 44.2
becomes
WhateverObjectThisIs= Vector3.new(9.81, 10.45, 44.2)
Hello bro, first of all Workspace can't have Parents. Second use Vector3...
brick.Size = Vector3.new(9.81, 10.45, 44.2)
Hi if your trying to make a brick change size in game simply do this.
Part = script.Parent -- this is making the part a variable Part.Size = Vector3.new(0,0,0) -- this is sizing the part
Hope this helped! Let me know if it did it should work but I'm on mobile so I can test it.