I'm trying to make it so that a part appears under a players foot constantly.
This is the script I currently have.
while wait(0.1) do trail = Instance.new("Part", game.Workspace) local Players = game.Players:GetChildren() trail.Position = Players.Torso.CFrame * -4 end
You cannot place a part beneath a table of Players. You must loop through all the players and place the part under their character from there. In this script, we will use a for loop.
You also cannot multiply an integer to a CFrame value, and a part's Position property is a Vector3 value, not a CFrame value.
while wait(0.1) do local trail = Instance.new("Part", game.Workspace) local Players = game.Players:GetChildren() for i,v in pairs(Players) do --Loops through all the players so trails appear underneath them individuall. repeat wait() until v.Character --Waits until the player's character spawns. trail.CFrame = v.Character.Torso.CFrame * CFrame.new(0, -4, 0) --You access the CFrame of the parts, not the Vector3. You must multiply the current CFrame value with a new CFrame value so they all match up. end end
Here is more information on for loops. Here is more information on CFrame.
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