Essentially what I want to do is be able to make a ray that will ignore everything in the workspace except for some specific parts.
Is there any way to do this other than getting all the parts in the workspace and adding them all to a table as the ignore list for the raycast methods?
Thanks
local Work = game.Workspace:GetChildren() for i=1,#Work do if Work[i].Name == "NAME OF ISOLATED PART" then end end
Hope this hepled