Hi I was making this script and when I saved it the players walkspeed didn't go to 0. Can you help?
game.Players.LocalPlayer.Character:WaitForChild("Humanoid") plr = game.Players.LocalPlayer script.Parent.TextWrapped = true plr.CameraMinZoomDistance = 1 plr.CameraMaxZoomDistance = 1 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0 wait(5) script.Parent.Text = "Hello " ..plr.Name.. ", and welcome to Conscious!" wait(3) script.Parent.Text = "You are probably wondering who I am..." wait(3) script.Parent.Text = "I am your Conscious telling you what to do and when to do it." wait(3) script.Parent.Text = "I am you." wait(3) script.Parent.Text = "" plr.CameraMaxZoomDistance = 10 plr.CameraMinZoomDistance = 10 game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16 local a = game.ReplicatedStorage.Flashlight:Clone() a.Parent = plr.Backpack local b = game.ReplicatedStorage.Flashlight:Clone() b.Parent = plr.StarterPack wait(2) script.Parent.Text = "To be continued..."
Your problem is you're calling the player's character before it has a chance to load. Use a repeat loop or something that waits until the character exists. Personally, i like creating a variable that calls the player if it exists, and waits for it with the CharacterAdded event if it doesn't.
Try this:
local rep = game:GetService("ReplicatedStorage") local player = game:GetService("Players").LocalPlayer local char = player.Character or player.CharacterAdded:wait() repeat wait() until char:FindFirstChild("Humanoid") local human = char.Humanoid script.Parent.TextWrapped = true player.CameraMinZoomDistance = 1 player.CameraMaxZoomDistance = 1 human.WalkSpeed = 0 wait(5) script.Parent.Text = "Hello " ..player.Name.. ", and welcome to Conscious!" wait(3) script.Parent.Text = "You are probably wondering who I am..." wait(3) script.Parent.Text = "I am your Conscious telling you what to do and when to do it." wait(3) script.Parent.Text = "I am you." wait(3) script.Parent.Text = "" player.CameraMaxZoomDistance = 10 player.CameraMinZoomDistance = 10 human.WalkSpeed = 16 local a = rep.Flashlight:Clone() a.Parent = player.Backpack local b = rep.Flashlight:Clone() b.Parent = player.StarterPack wait(2) script.Parent.Text = "To be continued..."
Also, take advantage of using variables so you don't have to write lengthy lines of code over and over.