Lets say we have script B which is print('Loaded')
and script A which is game.Workspace.B:Clone()
Cloning the script wouldn't run the script, so how would you run it?
You have to give the script a parent for it to run.
Fixed Code:
--This should go in script A. scriptClone = game.Workspace.B:Clone() --Sets a variable for the cloned script. scriptClone.Parent = game.Workspace --Parent the cloned script so it will run in the game.
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