I made a set of teleporting blocks, and I tested them out, but the teleporter kept going and wouldn't let me move off of the other. Here's ones' code.
Ting = 0 script.Parent.Touched:connect(function(p) if p.Parent:findFirstChild("Torso") and Ting == 0 then Ting = 1 p.Parent.Torso.CFrame = script.Parent.Parent["2"].CFrame + Vector3.new(0,5,0) Ting = 0 end end)
Ting = 0 script.Parent.Touched:connect(function(p) if p.Parent:findFirstChild("Torso") and Ting == 0 then Ting = 1 p.Parent.Torso.CFrame = script.Parent.Parent["2"].CFrame + Vector3.new(0,5,0) wait(5) Ting = 0 end end)