So I'm trying to make a game where the "chosen one" << not real name of it lol, is chosen to have the appearance of a random player in the game. I can already do that, but you know with Character Appearance, the player has to reset to gain their appearance. Is there a way to prevent this? Thanks in future!
Here is an example for when a player joins, it turns the player into Taymaster. No respawning/resetting needed, I tested this script in studio and it turns the player in Taymaster without having to reset. :)
game.Players.PlayerAdded:connect(function(plr) plr.CharacterAdded:connect(function(char) if char then char = ("http://www.roblox.com/Asset/CharacterFetch.ashx?userId=59967") plr.CharacterAppearance = (char) end end) end)