As the title says. I really need help. Here's the code.
wait(5) Instance.new("Part", game.Workspace).Name = "Bob" wait(5) game.Workspace.Bob.Transparency = 1 wait(5) while game.Workspace.Bob.Transparency == 1 do wait(0) Instance.new("Part", game.Workspace) end
EDIT: When i'm on a "Baseplate" world the script works but if i'm on a "Flat Terrain" world it doesn't. but i still need help..
Your problem with terrain is that it is elevated differently. When you instance the new part, it spawns inside the terrain and may be shot out from it and destroyed. To solve that, set the position of the part above the terrain.