I am making a Club, downstairs is the dance floor. The dance floor goes to random colors every 1.1 second. Is this the right script?
1 | while true do |
2 | game.Workspace.DanceFloorBrick.BrickColor:Random() |
3 | wait( 1.1 ) |
4 | game.Workspace.DanceFloorBrick.BrickColor:Random() |
5 | wait( 1.1 ) |
6 | end |
Hi. I'm TheEliteDonphan and I will answer your question.
You almost got it, but you made one little error. BrickColor:Random()
isn't a function! It's Brickcolor.Random()
. You also have to create an equals sign since it is a function.
1 | while true do |
2 | game.Workspace.DanceFloorBrick.BrickColor = BrickColor.Random() |
3 | wait() |
4 | game.Workspace.DanceFloorBrick.BrickColor = BrickColor.Random() |
5 | wait() |
6 | end |
Source: myself
Its close. It should be
1 | while true do |
2 | game.Workspace.DanceFloorBrick.BrickColor.Random() |
3 | wait( 1.1 ) |
4 | game.Workspace.DanceFloorBrick.BrickColor.Random() |
5 | wait( 1.1 ) |
6 | end |