How can i limit the player backpack to two tools at a time ?
There are many ways to do this. First of all, you could index them all and if i>2 then all you would have to do is remove a tool or more if needed. You could also just have conditional statements pretty much count them out 1 by 1 and if there is more then 2 then you could just have it remove some.
Bind a ChildAdded event to the Backpack.
ex:
local Backpack = game.Players.LocalPlayer.Backpack Backpack.ChildAdded:connect( function(child) local Items = #Backpack:GetChildren() print("There are now "..tostring(Items).." in "..game.Players.LocalPlayer.Name.."'s backpack!") if Items > 2 then -- Code here! end end )