I have a model of a bus that I'm trying to clone into the workspace. Many work just fine but there is one that is particularly causing me problems.
clonedbus = game.ServerStorage:FindFirstChild(bus..colour):Clone() clonedbus.Parent = game.Workspace clonedbus.Name = bus..spawner clonedbus:MakeJoints()
As you can see I have used :makeJoints() but the bus is still falling apart in places.
Any way I can fix this?
Heres a video: http://gfycat.com/LinedMatureAgouti
--Remember MakeJoints() can only be used on Workspace Objects, BasePart Objects, and Model Objects --It can be used on Workspace Objects and BasePart Objects only if they have the right Surface ID to make a Joint. --Also if this does not have a Model then we must create one in order for MakeJoints to work. Model = Instance.new("Model",Workspace) Model.Name = "ModelForBus"--We change the name of Model clonedbus = game.ServerStorage:FindFirstChild(bus..colour):Clone() clonedbus.Parent = game.Workspace.ModelForBus--We put it in the Model named ModelForBus in Workspace clonedbus.Name = bus..spawner clonedbus:MakeJoints() pcall(function() end) -- Just incase any false errors occur. --If this helped and worked leave a upvote. Much appreciated