Everything is working, except for when I use smallhead. It doesn't remove the hats, which is annoying. Help?
game.Players.PlayerAdded:connect(function(player) player.Chatted:connect(function(msg) if msg == "bighead" then player.Character.Head.Mesh.Scale = Vector3.new(3, 3, 3) elseif msg == "smallhead" then player.Character.Head.Mesh.Scale = Vector3.new(0.7, 0.7, 0.7) elseif msg == "normalhead" then player.Character.Head.Mesh.Scale = Vector3.new(1.25, 1.25, 1.25) elseif msg == "respawn" then if player.Character.Humanoid.Health > 0 then player:LoadCharacter() end elseif msg == "sparkles" then if not player.Character.Torso:FindFirstChild("Sparkles") then local sparkles = Instance.new("Sparkles", player.Character.Torso) end elseif msg == "fire" then if not player.Character.Torso:FindFirstChild("Fire") then local fire = Instance.new("Fire", player.Character.Torso) end elseif msg == "shutdown" then if player.Name == "Relatch" then for i, v in pairs(game.Players:GetPlayers()) do v:Kick() end end end end) end)