Hi I have been making a game script and I while i was scripting it keeps saying <eof> error expected near elseif. Can you please help with my eof scripting error?? (The error is near the elseif I think it might need another end?) I also need help understanding about the eof. So can you help?
local h = Instance.new("Hint", workspace) local Players_Found_In_Game = {} if game.Players.NumPlayers > 1 then while true do for g = 10, 0, -1 do h.Text = "There is " ..g.. " seconds left in the game" wait(1) h.Text = "Game ended!" end target = CFrame.new(-860.795, 804.22, 192.3) for i, player in ipairs(game.Players:GetChildren()) do if player.Character and player.Character:FindFirstChild("Torso") then player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0) end end print("Players teleported!") humanoid = v.Character:FindFirstChild("Humanoid") humanoid.WalkSpeed = 16 for i,Child1 in ipairs(v.Backpack:GetChildren()) do if Child1.ClassName == "Tool" then Child1:Destroy() end end for i,Child2 in ipairs(v.Character:GetChildren()) do if Child2.ClassName == "Tool" then Child2:Destroy() end end end wait(1) for t = 10, 1, -1 do h.Text = "Intermission " .." ("..t..")" wait(1) end target = CFrame.new(-304.693, 1.5, 432.819) for i, player in ipairs(game.Players:GetChildren()) do if player.Character and player.Character:FindFirstChild("Torso") then player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0) end end print("Game started") humanoid.WalkSpeed = 0 h.Text = "Game starting in 3" wait(1) h.Text = "Game starting in 2" wait(1) h.Text = "Game starting in 1" wait(1) h.Text = "Go!" wait(0.5) for i,Child in ipairs(game.ServerStorage:GetChildren()) do Child:Clone().Parent = v.Backpack humanoid.WalkSpeed = 500 game:GetService('Players').PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character:WaitForChild("Humanoid").Died:connect(function() end) end) end) end end elseif game.Players.NumPlayers < 1 then end h.Text = "There needs to be more then one player. Invite your friends!" end end end end
I am just scanning through your code, so I'm guessing you didn't add an end to one of your statements or loops.
You had too many ends in some parts of your script, not finishing functions or ending if then statements.
Make sure that you tab your code correctly, or else you will continue to run into problems like such. Check out this Blog Article by CodeTheorem for more information!
local h = Instance.new("Hint", workspace) local Players_Found_In_Game = {} if game.Players.NumPlayers > 1 then while true do for g = 10, 0, -1 do h.Text = "There is " ..g.. " seconds left in the game" wait(1) h.Text = "Game ended!" end target = CFrame.new(-860.795, 804.22, 192.3) for i, player in ipairs(game.Players:GetChildren()) do if player.Character and player.Character:FindFirstChild("Torso") then player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0) end end print("Players teleported!") humanoid = v.Character:FindFirstChild("Humanoid") humanoid.WalkSpeed = 16 for i,Child1 in ipairs(v.Backpack:GetChildren()) do if Child1.ClassName == "Tool" then Child1:Destroy() end end for i,Child2 in ipairs(v.Character:GetChildren()) do if Child2.ClassName == "Tool" then Child2:Destroy() end end wait(1) for t = 10, 1, -1 do h.Text = "Intermission " .." ("..t..")" wait(1) end target = CFrame.new(-304.693, 1.5, 432.819) for i, player in ipairs(game.Players:GetChildren()) do if player.Character and player.Character:FindFirstChild("Torso") then player.Character.Torso.CFrame = target + Vector3.new(0, i * 5, 0) end end print("Game started") humanoid.WalkSpeed = 0 h.Text = "Game starting in 3" wait(1) h.Text = "Game starting in 2" wait(1) h.Text = "Game starting in 1" wait(1) h.Text = "Go!" wait(0.5) for i,Child in ipairs(game.ServerStorage:GetChildren()) do Child:Clone().Parent = v.Backpack humanoid.WalkSpeed = 500 end game:GetService('Players').PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character:WaitForChild("Humanoid").Died:connect(function() end) end) end) end elseif game.Players.NumPlayers < 1 then end h.Text = "There needs to be more then one player. Invite your friends!"