Scripting Helpers is winding down operations and is now read-only. More info→
Ad
Log in to vote
0

Can I get help with loadout?

Asked by 8 years ago

Hello, I have a loadout GUI that I need to setup so when going through the weapons it'll say locked or unlocked, an make the weapons buyable with leaderboard credits, an cycle through the weapons as you click an arrow to choose your weapons, an my equip button will be the button that gives you the weapon, this is all I have currently.

local currentGun = script.Parent.Background:WaitForChild("CurrentGun")
local equippedGun = script.Parent.Background:WaitForChild("EquippedGun")
local eqGun = equippedGun:WaitForChild("EGun")
local cuGun = currentGun:WaitForChild("CGun")
local v = currentGun:WaitForChild("GunNumber")
while true do
    wait(.1)
    if v.Value == 0 then
        cuGun.Value = "Gun1"
    elseif v.Value == 1 then
        cuGun.Value = "Gun2"
    elseif v.Value == 2 then
        cuGun.Value = "Gun3"
    elseif v.Value == 3 then
        cuGun.Value = "Gun4"
    end
    equippedGun.Text = "Equipped: " .. eqGun.Value
    if currentGun.Owned.Value == false then
        currentGun.Text = cuGun.Value .. " [Locked]"
    elseif currentGun.Owned.Value == true then
        currentGun.Text = cuGun.Value .. " [Unlocked]"
    end
end
0
"Can I get help with loadout?" is much too broad of a question. Please attempt to figure things out on your own, and if you get a bug you can't figure out, post it here Validark 1580 — 8y

Answer this question