I have changed up this script. This suppose to have anchored the body when player joins!
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) player.anchored=true end) end)
whats wrong?
I always accept answers!
You need to write this
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) character.Torso.Anchored = true end) end)
As simple as that. Dont forget to accept answer