How do I get a more accurate CanvasSize from an ScrollingFrame? Note that all the buttons that get added the frame overtime are (0.9, 0, 0, 25).
Currently, my size code is this:
if #Frame2:GetChildren() ~= 0 then script.Parent.CanvasSize = UDim2.new(0, 0, 0, #Frame2:GetChildren()*30) end