I want it to go from one message to another.
************ITS BEEN ANSWERED THANK YOU************
Surface Guis.
Edit: Then add TextLabels to the surface gui and change the .Text of it?
local msg = { "Message One", "Message Two" } local length = 1 -- Amount of time inbetween messages while wait(length) do game.Workspace.Part.SurfaceGui.TextLabel.Text = msg[math.random(1, #msg)]; end