Alright, I already have basics laid out, but I went and tried it - no result. I'm trying to make a system where admins can send messages across servers and they'll appear on everyone's screen, such as "The game is currently being updated. You may experience a shutdown or large amounts of lag."
Well, I tried tons of solutions like an auto-updating script that has a variable and every 10 seconds checks if the variable is true then it sends out a message in the script.
I also made a SurfaceGUI and attempted to also do an autoupdate. No result.
No result. Yes, I already know basics and how the GUI works, I just need to know the best way to go about this, and I do need a little bit of help doing those parts.
Maybe try putting the shout in a string value and putting the string value into Serverstorage and after running a while true do script saying:
while true do: game.ServerStorage.StringValue.Value = game.StarterGui.{Your Gui}.{Your Frame}.{Your Text label}.Text end
The only thing i dont know is that you must convert String value to put in the text.