I've been using another bit of code for reference to make a preloaded sound script. I tested it, and it worked in Studio. However, no sounds were made in Online mode. I'm trying to get the sounds working in Online like they do in Studio.
while true do wait(1) local library = game.ServerStorage.SoundContainer:GetChildren() for i = 1, #library do if library[i]:IsA("Sound") then game:GetService("ContentProvider"):Preload(library[i].SoundId) end end print("Sounds ready") local Derezzed = Instance.new("Sound") Derezzed.Parent = game.Workspace Derezzed.SoundId = "http://www.roblox.com/asset/?id=244726378" Derezzed:Play() Derezzed.Volume = 1 print("Derezzed successful!") wait(5) Derezzed:Pause() local Fall = Instance.new("Sound") Fall.Parent = game.Workspace Fall.SoundId = "http://www.roblox.com/asset/?id=188991458" Fall:Play() Fall.Volume = 1 wait(5) Fall:Pause() print("Fall successful!") end