When I weld, the position of the part doesn't exactly go to the position it was and directs into the center of the other part. How do I weld to the player so the parts don't all go to one position?
Every JointInstance
has a C0
and C1
property. That property repositions the jointed objects, as in their co-ordinates from the center of the joint. C0
moves Part0
and C1
moves Part1
. In a Script
or in the command bar you can adjust those two values accordingly. Experiment!