Here is the script:
local Player = game:service'Players'.LocalPlayer local Character = Player.Character local Humanoid = Character:findFirstChild("Humanoid") Humanoid.Changed:connect(function() Humanoid.Jump = false end)
I have put this in a local script and a normal script in workspace. Nothing happens!!
This is not a request.
Hi. I Actully Made A Anti-Jump script last night! Im on Mobile so Sorry if the script looks weird.
game.Players.PlayerAdded:connect(function(player) -- This is when player joins player.CharacterAdded:connect(function(character) local humanoid = character:findFirstChild("Humanoid")-- We are making a variable for the Humanoid if humanoid then -- If player then humanoid.Changed:connect(function(property)--We are messing with the player now if humanoid.Jump == true then-- When the player trys to jump humanoid.Jump = false -- This wont let Him. humanoid.Sit = false humanoid.PlatformStand = false end end) end end) local character = player.Character if character then local humanoid = character:findFirstChild("Humanoid") if humanoid then humanoid.Changed:connect(function(property) if humanoid.Jump == true then humanoid.Jump = false humanoid.Sit = false humanoid.PlatformStand = false end end) end end end)
Thats the basics of explaining Hope this helped:D Let Me know I can Simplify it Even More if its to confusing. Or if it doesnt work I can fix it and explain how I fixed it.