I'm trying to get it to where the YMINUS is multiplied by the Queue so if it's 5 it multiplies 55 by 5
---------[Constants]------------------------------------------------------------------------------- local X = -200 local XCLOSE = 200 local Y = 355 local YCLOSE = 355 local YMINUS = 55 local Queue = 0 ---------[End]------------------------------------------------------------------------------------- function Notify() if Queue == 0 then local Notification = script.Parent.Notification:clone() Notification.Name = "Notification1" Notification.Parent = script.Parent Notification:TweenPosition(UDim2.new(1, X, 0, Y), "Out", "Bounce", .5, true) Queue = Queue + 1 wait(5) Notification:TweenPosition(UDim2.new(1, XCLOSE, 0, Y), "Out", "Bounce", .5, true) Queue = Queue - 1 elseif Queue == 1 then script.Parent.Notification1:TweenPosition(UDim2.new(1, X, 0, Y-YMINUS), "Out", "Back", .5, true) YCLOSE = YCLOSE-YMINUS local Notification = script.Parent.Notification:clone() Notification.Name = "Notification2" Notification.Parent = script.Parent Notification:TweenPosition(UDim2.new(1, X, 0, Y), "Out", "Bounce", .5, true) Queue = Queue + 1 wait(5) Notification:TweenPosition(UDim2.new(1, XCLOSE, 0, Y), "Out", "Bounce", .5, true) Queue = Queue - 1 end end game.workspace.PlayerJoined.OnClientEvent:connect(function() script.Parent.Notification.Text = game.workspace.PlayerJoined.PlayerName.Value .. " has joined." Notify() end) game.workspace.PlayerLeft.OnClientEvent:connect(function() script.Parent.Notification.Text = game.workspace.PlayerLeft.PlayerName.Value .. " has left." Notify() end)