Ok so im trying to make a notification system that alerts people when ever someone either joins,leaves, or dies. but im having a problem to where when a new notification is received it overwrites the last one.
-- Server script fires event whenever player joins or leaves game.Players.PlayerAdded:connect(function(player) game.workspace.PlayerJoined.PlayerName.Value = player.Name game.workspace.PlayerJoined:FireAllClients() end) game.Players.PlayerRemoving:connect(function(player) game.workspace.PlayerLeft.PlayerName.Value = player.Name game.workspace.PlayerLeft:FireAllClients() end)
--local script then works the magic ---------[Constants]------------------------------------------------------------------------------- local OPENPOSITION = UDim2.new(1, -200, .75, 0) local CLOSEPOSITION = UDim2.new(1, 0, .75, 0) local Queue = 0 ---------[End]------------------------------------------------------------------------------------- function Notify() if Queue == 0 then local Notification = script.Parent.Notification:clone() Notification.Name = "Notification1" Notification.Parent = script.Parent Notification:TweenPosition(OPENPOSITION, "Out", "Bounce", .5, true) Queue = Queue + 1 wait(5) Notification:TweenPosition(CLOSEPOSITION, "Out", "Bounce", .5, true) Queue = Queue - 1 elseif Queue == 1 then script.Parent.Notification1.Position.X = script.Parent.Notification1.Position.X + UDim2.new(0, 0, 0, 55) local Notification = script.Parent.Notification:clone() Notification.Name = "Notification2" Notification.Parent = script.Parent Notification:TweenPosition(OPENPOSITION, "Out", "Bounce", .5, true) Queue = Queue + 1 wait(5) Notification:TweenPosition(CLOSEPOSITION, "Out", "Bounce", .5, true) Queue = Queue - 1 end end game.workspace.PlayerJoined.OnClientEvent:connect(function() script.Parent.Notification.Text = game.workspace.PlayerJoined.PlayerName.Value .. " has joined." Notify() end) game.workspace.PlayerLeft.OnClientEvent:connect(function() script.Parent.Notification.Text = game.workspace.PlayerLeft.PlayerName.Value .. " has left." Notify() end)
i want it to where everytime the queue goes up by 1 the previous notifications go up by 55. please help me.