May someone explain how euler angles work? The roblox wiki and the roblox forums made it extremely conusing to understand. Also can someone tell me what euler angles can be applied to - such as for example can it be used for CFRame interpolation of angles. Also the roblox forums weren't much help either. Also may you please dumb it down well enough to the point where i can understand this topic.
Euler angle is a rotation based on pi. math.pi rotates by 180 degrees. math.pi/2 rotates by 90. math.pi*2 is 360. math.pi/8 rotates by 22.5 degrees and so on.