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Way to play an animation when a BoolValue's Value = true?

Asked by 9 years ago

I tried this script, but it wasn't working. Please Help!

if script.Parent.PlayOverhead.Value == true then
    game.Players.LocalPlayer:WaitForChild("Character"):WaitForChild("Humanoid")
:LoadAnimation(script.Parent.OverheadAnim2)
    game.Players.LocalPlayer:WaitForChild("Character"):WaitForChild("Humanoid")
:PlayAnimation(script.Parent.OverheadAnim2)
end

Thanks!

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AnimationName:Play(). woodengop 1134 — 9y

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Answered by
Traide -2
9 years ago

First of all the script only runs once in the whole entire time you play the game.

For the script to check if a value is true, you want the script to load the animations only when the boolean is changed.

So we should make a changed event.

script.Parent.PlayOverhead.Changed:connect(function()
if script.Parent.PlayOverhead.Value == true then
    game.Players.LocalPlayer:WaitForChild("Character"):WaitForChild("Humanoid")
:LoadAnimation(script.Parent.OverheadAnim2)
    game.Players.LocalPlayer:WaitForChild("Character"):WaitForChild("Humanoid")
:PlayAnimation(script.Parent.OverheadAnim2)
end
end)
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