I'm trying to create a drawbridge-type thingy, and t``he way I want it to work I know that I need to change the length property of the part, how would I call that property in the script? I know what the script should look like, I just don't know how I would call that specific property of the part from the part.
The mapping to the part is Game.Workspace.Model.drawBridgeArm
local part = Game.Workspace.Model.drawBridgeArm part.Size = Vector3.new(5,1,1) --Put the size you want the arm to go to