Thank you for viewing my question, I'll get to the point; I have a ScreenGui in StarterGui That plays a sequence of words on a TextLabel. The first sequence of code works fine, I get no error in the Output, but then, whenever I try to change the text, it just won't do. Here's the code;
local TL = Instance.new('TextLable') TL.Parent = game.StarterGui.ScreenGui TL.BackgroundColor3 = Color3.new() TL.TextColor3 = Color3.new(197/255) TL.Transparency = 0 TL.TextScaled = true TL.Font = 'Legacy' TL.FontSize = 'Size12' TL.Position = UDim2.new(0,0,0,0) TL.Size = UDim2.new(1,0,1,0) TL.Text = 'Dark Realm Games Presents To You '..game.Players.LocalPlayer.Name..'...' wait(3) TL.Text = 'A Game Brought To You By Our Hardworking Developers...' wait(3) TL.Text = 'The Course...' wait(3) script.Parent.ScreenGui:Destroy()
I have no idea why it won't change, because the script.Parent.ScreenGui:Destory()
works just fine. Can you help me? Thanks!