I do not know if I worded the title right anyway...
What I'm Trying To Do I'm trying to make the current camera go to the postition of the players head. I have achieved this but It does not rotate to the y z or x of the head. Also for some reason it only follows the player if its on track. Code:
local player = game.Players.LocalPlayer local character = player.Character local camera = workspace.currentcamera if not character or not character.Parent then character = player.CharacterAdded:wait() end camera.CameraType = 'Track'; camera.CameraSubject = character.Head;`
So if you could help me that would be very appreicated!
Thanks ~KiHeros
If you're aiming for a FP camera, then do this:
local player = game.Players.LocalPlayer local character = player.Character local camera = workspace.currentcamera if not character or not character.Parent then character = player.CharacterAdded:wait() end player.CameraMode= 'LockFirstPerson'; --This automatically sets the cam to First Person(Yay...)
Hope that helps!