I have a normal on changed script but it's not working, I'm not getting 'PassOne' so it must be the function, but what about it is wrong?
local c = game.Workspace.CurrentCamera script.Parent.ChangeCamera.Changed:connect(function() print("PassOne") if script.Parent.ChangeCamera.Value == true then c.CameraSubject = game.Players.LocalPlayer c.CameraType = "Scriptable" else end end)