so basically i want it that when a player join they will look like a copy of the model in the replicated storage for example if i have a noob in replicated storage when a player join they will look like that noob here is what i tried
game.Players.PlayerAdded:connect(function(player) player.CharacterAdded:connect(function(character) player.CharacterAppearance = game.ReplicatedStorage.Noob end) end)