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Attaching the Camera to a part, then rotating the Camera?

Asked by 8 years ago

I want to make a Script where the Camera attaches to a Part, and then moves down on an angle some, but I only got the 'Attaching to the part' point.

local target = workspace.CameraStart
local camera = workspace.CurrentCamera
local angle = 0
camera.CameraSubject = target
* CFrame.Angles(0, angle, 0)
camera.CameraType = "Attach"
2
Try Camera.CoordinateFrame. Marios2 360 — 8y

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0
Answered by 8 years ago

Try rotating the brick?

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